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Gardens

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Devlog

  • Gardenlog: Moves
    June 20, 2022 by paradroid001
    What I'd like to do this week: Get the logic for moves/turns sorted. I might update this post at the end of the week for 'how it went'. So now that some really basic row/column movement code is in, an... Continue reading
  • Gardens: Getting Started
    June 11, 2022 by paradroid001
    2
    I'm working on a new game. Sometimes. It's called Gardens - it's a puzzle game where you move rows and columns of garden-ey emojis around in order to do stuff. Things like flowers, trees, water, and w... Continue reading
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