Just a small update to the beta with the following improvements:
- Different colour scheme for each planet.
- Improved shader fading.
- Better placeholder win / lose screens.
- Multiple arenas per planet.
- Respawn if lives remaining, extra life at 10k.
- Overlay with stats at end of each wave.
- Player explodes dramatically when they are killed.
- Placeholder warp stage.
I’m away for a few days, when I return I plan to work on the following:
- Health pickups to recharge the shield.
- More enemy types.
- Warp stages playable.
- Boss fights.
That’s pretty much all the non-polish, non-bugfixing tasks on my list. I can see the finish line from here.
Send feedback if you have a play, and don’t forget to switch to the beta channel if you haven’t already. Thank!
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