Shiny Morphin' Balls
BLaTTiX » Devlog
Another small update. The options screen now features an Amiga-esque vectorball demo of 64 shiny gold and silver balls that morph into different shapes. Yay!
There are a coupla more changes too:
- Refactor star trails to properly use Flecs via a new
Trail
component. - Add a new
Morph
component to translate prefab offsets on a schedule. - Flash the HUD when a collision occurs to notify the player.
We’re in lockdown and I’m just working on small things at the moment. Next will be some way of recharging your shields by collecting something when enemies are destroyed. After that, enemy waves and AI. And then we’ll be getting close to an actual beta.
Comments welcome!
Files
blattix-mac-alpha.zip 28 MB
Version 0.6.2-alpha+9224ffe Jun 29, 2021
blattix-linux-alpha.zip 28 MB
Version 0.6.2-alpha+9224ffe Jun 29, 2021
blattix-win-alpha.zip 27 MB
Version 0.6.2-alpha+9224ffe Jun 29, 2021
Get BLaTTiX
BLaTTiX
Punk-rock vectorball shmup!
Status | Released |
Author | the punk collective |
Genre | Shooter, Action |
Tags | 3D, Arcade, Experimental, Fast-Paced, First-Person, FPS, Retro, Short, Singleplayer |
More posts
- BLaTTiX is on Sale!Sep 03, 2021
- Small QOL UpdateAug 23, 2021
- Diary of a GameAug 06, 2021
- 🚀 BLaTTiX Launches!Aug 02, 2021
- The Home StretchJul 31, 2021
- BeastiesJul 28, 2021
- 🏁 TrailblazerJul 25, 2021
- On a RollJul 21, 2021
- A Healthy Update ❤️Jul 20, 2021
- General TweakageJul 11, 2021
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